Non-Token

Status effects that are applied from rules and sigil actions.

Invulnerable

The affected card ignores all dealt damage for the duration of the effect.
The affected card ignores all token statuses, and removes any tokens they have.

Used By:


Vulnerable

The affected card is flipped down, and its Circle.png24 is reduced to 1.
All tokens are removed from the affected card.

Used By:


Airborne

The affected card may attack over grounded cards, and can only be targeted by other airborne cards, or grounded cards with a range of 2 or higher.

Used By:


Brainwashed

The affected card cannot be interacted with by its original owner.
The affected card can be interacted with by the user of Brainwash, as if it were a card they owned.
All tokens and effects are cleared from the target card.
The affected card's remaining Circle.png24 is then reduced to 1.

Used By:


Token Statuses

Status effects applied using a physical token.

Note

Once a token is placed onto the playfield, it cannot be moved, unless specified.
If a card moves onto a cell with a token on it, or a token is placed onto a card, that card becomes pinned until the token is removed.

Toxic

Status_TXC.png128
Toxic is a controlled, mobile hazard, which becomes more potent as the number of tokens on the playfield increases. But it is only effective against Units.

At the start of a turn, 1 Status_TXC.png24 token may be moved by an attacking player onto another adjacent cell before its effects are applied.

When a Soldier Icon.png24 Specialist Icon.png24 begins a turn on a cell affected by Status_TXC.png24, deal DiamondOutline.png24 to the affected card equal to the number of Status_TXC.png24 tokens currently on the Playfield.
Anytime a card affected by Status_TXC.png24 takes Diamond.png24, deal the same amount to all other cards affected by Status_TXC.png24.


Burn

Status_BRN.png128
Burn is another damaging hazard that is capable of destroying both Units and Structures instantly, but it can spread out of control very quickly.

When a Soldier Icon.png24 Specialist Icon.png24 or Structure Card Icon.png24 begins a turn on or adjacent to a cell affected by Status_BRN.png24, deal enough DiamondOutline.png24 to destroy the card, then inflict Status_BRN.png24 onto the cell of the destroyed card for 1 turn.


Fear

Status_Fear.png128
Fear is an effect applied to Units that causes them to try and flee their position. Sometimes, this can be a fatal mistake.

When a Soldier Icon.png24 Specialist Icon.png24begins a turn on a cell affected by Status_Fear.png24, clear the token. Then, the card must be moved 1 cell backwards.

Note

Moving the card will not cost Turn Points, but will consume 1 of the card's available actions for the turn.

Warning

A card can only move if it is not pinned.
If the card cannot move backwards for any reason, destroy the card immediately.


Suppressed

Status_Suppressed.png128
Suppression takes advantage of the pinned mechanic to make cards indefinitely stuck in place. While they can still act, they cannot escape.

When a Soldier Icon.png24 Specialist Icon.png24 begins a turn on a cell affected by Status_Suppressed.png24, they cannot be retreated.

Note

Suppressed lasts indefinitely, and can only be removed when the card is destroyed, restored, or when the effect is cleared by other effects.